Vivid Voltage Amazing Rare Pull Rate — 5.56% per pack (1 in 18)

5.56% of Vivid Voltage booster packs contain a Amazing Rare card — roughly 1 in 18 packs. Vivid Voltage ships 6 Amazing Rare cards in the pool, so the chance of pulling any specific Amazing Rare is 0.0093 (≈1 in 108). These percentages come from PackRip's own rate table (the same constants the simulator runs on) — they are a model of the product, not a measurement of it. The Pokemon Company has never published pull rates.
Vivid Voltage Amazing Rare pull-rate methodology
| Formula | Tier odds = 5.56% per pack; per-card odds = tier odds ÷ 6 Amazing Rare cards = 1 in 108. |
|---|---|
| Assumptions | One independent rare-slot roll per pack; uniform selection within the tier; no pity timers, box mapping, short-print correction, or edition/condition split. |
| Data source | Set checklist and rarity labels from the bundled Pokemon TCG API catalog; tier rates from rareSlotRates(), mirrored from the live pack opener. |
| Update cadence | Regenerated by prerender whenever set metadata, catalog data, or pull-rate constants change. |
| Limitations | This is a theoretical per-pack rate. Real sealed product can show print-run variance, collation quirks, and market-specific edition differences. |
Amazing Rare cards in Vivid Voltage
| # | Card | TCGplayer market | Per-card odds |
|---|---|---|---|
| 1 | Rayquaza #138 | $21.46 | 1 in 108 |
| 2 | Jirachi #119 | $7.29 | 1 in 108 |
| 3 | Raikou #50 | $5.39 | 1 in 108 |
| 4 | Celebi #9 | $4.95 | 1 in 108 |
| 5 | Zacian #82 | $3.86 | 1 in 108 |
| 6 | Zamazenta #102 | $2.53 | 1 in 108 |
How the 5.56% rate is computed
Every Vivid Voltage booster pack rolls one rare-slot card (plus uncommons, commons, and energy in fixed slots). The rare slot is itself a weighted random draw across 8 tiers — Rare, Holo Rare, Amazing Rare, and the era's other chase rarities. The Amazing Rare tier captures 5.56% of those rare-slot draws (= 5.56 packs out of every 100). Within the Amazing Rare tier, all 6 cards share the slot uniformly, so per-card odds are 5.56% ÷ 6 = 0.0093 = 1 in 108.
This is the same math PackRip's live Vivid Voltage simulator uses to roll packs — open as many as you want for free, watch the empirical hit rate converge to the theoretical 5.56% over a large enough sample. Source code lives in src/utils/packGenerator.ts and the per-rarity drift is build-time-asserted against the published rates so the simulator and this landing page can never disagree.
Cumulative probability — how many packs to hit Amazing Rare
Amazing Rare pulls follow a geometric distribution with per-pack rate 0.055600. The expected number of packs until your first Amazing Rare hit is 18; at 95% confidence you'll have one within 53 packs. Most experienced openers crack a sealed booster box (36 packs) and hit Amazing Rare with probability 87.2% — so the average box yields just over 2.0 Amazing Rare pulls.
Related on PackRip
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