Fusion Strike VMAX Pull Rate — 5.56% per pack (1 in 18)

Gengar VMAX — Fusion Strike

5.56% of Fusion Strike booster packs contain a VMAX card — roughly 1 in 18 packs. Fusion Strike ships 8 VMAX cards in the pool, so the chance of pulling any specific VMAX is 0.0069 (≈1 in 144). These percentages come from PackRip's own rate table (the same constants the simulator runs on) — they are a model of the product, not a measurement of it. The Pokemon Company has never published pull rates.

Fusion Strike VMAX pull-rate methodology

How PackRip computes this page
FormulaTier odds = 5.56% per pack; per-card odds = tier odds ÷ 8 VMAX cards = 1 in 144.
AssumptionsOne independent rare-slot roll per pack; uniform selection within the tier; no pity timers, box mapping, short-print correction, or edition/condition split.
Data sourceSet checklist and rarity labels from the bundled Pokemon TCG API catalog; tier rates from rareSlotRates(), mirrored from the live pack opener.
Update cadenceRegenerated by prerender whenever set metadata, catalog data, or pull-rate constants change.
LimitationsThis is a theoretical per-pack rate. Real sealed product can show print-run variance, collation quirks, and market-specific edition differences.

VMAX cards in Fusion Strike

#CardTCGplayer marketPer-card odds
1Gengar VMAX #157$44.101 in 144
2Mew VMAX #114$13.051 in 144
3Chandelure VMAX #40$4.001 in 144
4Cinderace VMAX #45$2.861 in 144
5Inteleon VMAX #79$1.931 in 144
6Rillaboom VMAX #23$1.901 in 144
7Boltund VMAX #104$1.531 in 144
8Greedent VMAX #218$1.481 in 144

How the 5.56% rate is computed

Every Fusion Strike booster pack rolls one rare-slot card (plus uncommons, commons, and energy in fixed slots). The rare slot is itself a weighted random draw across 7 tiers — Rare, Holo Rare, VMAX, and the era's other chase rarities. The VMAX tier captures 5.56% of those rare-slot draws (= 5.56 packs out of every 100). Within the VMAX tier, all 8 cards share the slot uniformly, so per-card odds are 5.56% ÷ 8 = 0.0069 = 1 in 144.

This is the same math PackRip's live Fusion Strike simulator uses to roll packs — open as many as you want for free, watch the empirical hit rate converge to the theoretical 5.56% over a large enough sample. Source code lives in src/utils/packGenerator.ts and the per-rarity drift is build-time-asserted against the published rates so the simulator and this landing page can never disagree.

Cumulative probability — how many packs to hit VMAX

VMAX pulls follow a geometric distribution with per-pack rate 0.055600. The expected number of packs until your first VMAX hit is 18; at 95% confidence you'll have one within 53 packs. Most experienced openers crack a sealed booster box (36 packs) and hit VMAX with probability 87.2% — so the average box yields just over 2.0 VMAX pulls.

Related on PackRip

Other rarity tiers in this set