Burning Shadows Full Art Pull Rate — 8.56% per pack (1 in 12)

8.56% of Burning Shadows booster packs contain a Full Art card — roughly 1 in 12 packs. Burning Shadows ships 19 Full Art cards in the pool, so the chance of pulling any specific Full Art is 0.0045 (≈1 in 222). These percentages come from PackRip's own rate table (the same constants the simulator runs on) — they are a model of the product, not a measurement of it. The Pokemon Company has never published pull rates.
Burning Shadows Full Art pull-rate methodology
| Formula | Tier odds = 8.56% per pack; per-card odds = tier odds ÷ 19 Full Art cards = 1 in 222. |
|---|---|
| Assumptions | One independent rare-slot roll per pack; uniform selection within the tier; no pity timers, box mapping, short-print correction, or edition/condition split. |
| Data source | Set checklist and rarity labels from the bundled Pokemon TCG API catalog; tier rates from rareSlotRates(), mirrored from the live pack opener. |
| Update cadence | Regenerated by prerender whenever set metadata, catalog data, or pull-rate constants change. |
| Limitations | This is a theoretical per-pack rate. Real sealed product can show print-run variance, collation quirks, and market-specific edition differences. |
Full Art cards in Burning Shadows
| # | Card | TCGplayer market | Per-card odds |
|---|---|---|---|
| 1 | Wicke #147 | $56.39 | 1 in 222 |
| 2 | Acerola #142 | $50.70 | 1 in 222 |
| 3 | Darkrai-GX #139 | $25.42 | 1 in 222 |
| 4 | Guzma #143 | $23.80 | 1 in 222 |
| 5 | Gardevoir-GX #140 | $17.59 | 1 in 222 |
| 6 | Ho-Oh-GX #131 | $15.58 | 1 in 222 |
| 7 | Plumeria #145 | $12.84 | 1 in 222 |
| 8 | Marshadow-GX #137 | $10.32 | 1 in 222 |
| 9 | Kiawe #144 | $9.55 | 1 in 222 |
| 10 | Machamp-GX #135 | $7.24 | 1 in 222 |
| 11 | Sophocles #146 | $7.12 | 1 in 222 |
| 12 | Alolan Muk-GX #138 | $5.79 | 1 in 222 |
| 13 | Tapu Fini-GX #133 | $5.73 | 1 in 222 |
| 14 | Noivern-GX #141 | $5.44 | 1 in 222 |
| 15 | Salazzle-GX #132 | $4.72 | 1 in 222 |
| 16 | Necrozma-GX #134 | $4.67 | 1 in 222 |
| 17 | Golisopod-GX #129 | $4.48 | 1 in 222 |
| 18 | Tapu Bulu-GX #130 | $4.29 | 1 in 222 |
| 19 | Lycanroc-GX #136 | $3.63 | 1 in 222 |
How the 8.56% rate is computed
Every Burning Shadows booster pack rolls one rare-slot card (plus uncommons, commons, and energy in fixed slots). The rare slot is itself a weighted random draw across 6 tiers — Rare, Holo Rare, Full Art, and the era's other chase rarities. The Full Art tier captures 8.56% of those rare-slot draws (= 8.56 packs out of every 100). Within the Full Art tier, all 19 cards share the slot uniformly, so per-card odds are 8.56% ÷ 19 = 0.0045 = 1 in 222.
This is the same math PackRip's live Burning Shadows simulator uses to roll packs — open as many as you want for free, watch the empirical hit rate converge to the theoretical 8.56% over a large enough sample. Source code lives in src/utils/packGenerator.ts and the per-rarity drift is build-time-asserted against the published rates so the simulator and this landing page can never disagree.
Cumulative probability — how many packs to hit Full Art
Full Art pulls follow a geometric distribution with per-pack rate 0.085600. The expected number of packs until your first Full Art hit is 12; at 95% confidence you'll have one within 34 packs. Most experienced openers crack a sealed booster box (36 packs) and hit Full Art with probability 96.0% — so the average box yields just over 3.1 Full Art pulls.
Related on PackRip
- Open Burning Shadows packs free — same pull rates, live RNG
- Burning Shadows binder completion calculator
- Burning Shadows per-pack expected value
- Top 25 most valuable Burning Shadows cards