Mega Evolution Illustration Rare Pull Rate — 5.56% per pack (1 in 18)

Vulpix — Mega Evolution

5.56% of Mega Evolution booster packs contain a Illustration Rare card — roughly 1 in 18 packs. Mega Evolution ships 22 Illustration Rare cards in the pool, so the chance of pulling any specific Illustration Rare is 0.0025 (≈1 in 396). These percentages come from PackRip's own rate table (the same constants the simulator runs on) — they are a model of the product, not a measurement of it. The Pokemon Company has never published pull rates.

Mega Evolution Illustration Rare pull-rate methodology

How PackRip computes this page
FormulaTier odds = 5.56% per pack; per-card odds = tier odds ÷ 22 Illustration Rare cards = 1 in 396.
AssumptionsOne independent rare-slot roll per pack; uniform selection within the tier; no pity timers, box mapping, short-print correction, or edition/condition split.
Data sourceSet checklist and rarity labels from the bundled Pokemon TCG API catalog; tier rates from rareSlotRates(), mirrored from the live pack opener.
Update cadenceRegenerated by prerender whenever set metadata, catalog data, or pull-rate constants change.
LimitationsThis is a theoretical per-pack rate. Real sealed product can show print-run variance, collation quirks, and market-specific edition differences.

Illustration Rare cards in Mega Evolution

#CardTCGplayer marketPer-card odds
1Vulpix #138$19.481 in 396
2Bulbasaur #133$19.211 in 396
3Ivysaur #134$15.161 in 396
4Marshadow #146$10.431 in 396
5Stufful #154$7.381 in 396
6Shuckle #136$6.841 in 396
7Steelix #150$6.361 in 396
8Exeggutor #135$5.051 in 396
9Litleo #139$4.851 in 396
10Spearow #151$4.051 in 396
11Ninjask #137$3.901 in 396
12Shedinja #144$3.231 in 396
13Helioptile #143$3.131 in 396
14Gumshoos #153$2.791 in 396
15Inteleon #142$2.771 in 396
16Houndstone #145$2.671 in 396
17Spiritomb #148$2.631 in 396
18Delibird #152$2.351 in 396
19Snover #140$2.111 in 396
20Shroodle #149$2.091 in 396
21Clawitzer #141$1.951 in 396
22Garganacl #147$1.351 in 396

How the 5.56% rate is computed

Every Mega Evolution booster pack rolls one rare-slot card (plus uncommons, commons, and energy in fixed slots). The rare slot is itself a weighted random draw across 6 tiers — Rare, Holo Rare, Illustration Rare, and the era's other chase rarities. The Illustration Rare tier captures 5.56% of those rare-slot draws (= 5.56 packs out of every 100). Within the Illustration Rare tier, all 22 cards share the slot uniformly, so per-card odds are 5.56% ÷ 22 = 0.0025 = 1 in 396.

This is the same math PackRip's live Mega Evolution simulator uses to roll packs — open as many as you want for free, watch the empirical hit rate converge to the theoretical 5.56% over a large enough sample. Source code lives in src/utils/packGenerator.ts and the per-rarity drift is build-time-asserted against the published rates so the simulator and this landing page can never disagree.

Cumulative probability — how many packs to hit Illustration Rare

Illustration Rare pulls follow a geometric distribution with per-pack rate 0.055600. The expected number of packs until your first Illustration Rare hit is 18; at 95% confidence you'll have one within 53 packs. Most experienced openers crack a sealed booster box (36 packs) and hit Illustration Rare with probability 87.2% — so the average box yields just over 2.0 Illustration Rare pulls.

Related on PackRip

Other rarity tiers in this set