Lost Thunder Full Art Pull Rate — 8.56% per pack (1 in 12)

Professor Elm's Lecture — Lost Thunder

8.56% of Lost Thunder booster packs contain a Full Art card — roughly 1 in 12 packs. Lost Thunder ships 20 Full Art cards in the pool, so the chance of pulling any specific Full Art is 0.0043 (≈1 in 234). These percentages come from PackRip's own rate table (the same constants the simulator runs on) — they are a model of the product, not a measurement of it. The Pokemon Company has never published pull rates.

Lost Thunder Full Art pull-rate methodology

How PackRip computes this page
FormulaTier odds = 8.56% per pack; per-card odds = tier odds ÷ 20 Full Art cards = 1 in 234.
AssumptionsOne independent rare-slot roll per pack; uniform selection within the tier; no pity timers, box mapping, short-print correction, or edition/condition split.
Data sourceSet checklist and rarity labels from the bundled Pokemon TCG API catalog; tier rates from rareSlotRates(), mirrored from the live pack opener.
Update cadenceRegenerated by prerender whenever set metadata, catalog data, or pull-rate constants change.
LimitationsThis is a theoretical per-pack rate. Real sealed product can show print-run variance, collation quirks, and market-specific edition differences.

Full Art cards in Lost Thunder

#CardTCGplayer marketPer-card odds
1Professor Elm's Lecture #213$139.071 in 234
2Lugia-GX #207$106.701 in 234
3Whitney #214$94.001 in 234
4Mimikyu-GX #206$91.561 in 234
5Mina #211$81.031 in 234
6Judge #209$64.381 in 234
7Kahili #210$47.481 in 234
8Alolan Ninetales-GX #205$30.471 in 234
9Tyranitar-GX #203$28.671 in 234
10Zeraora-GX #201$25.201 in 234
11Suicune-GX #200$24.521 in 234
12Blacephalon-GX #199$23.581 in 234
13Morty #212$21.651 in 234
14Sceptile-GX #196$19.501 in 234
15Shuckle-GX #195$17.501 in 234
16Faba #208$12.181 in 234
17Genesect-GX #204$7.141 in 234
18Magcargo-GX #198$6.711 in 234
19Virizion-GX #197$6.381 in 234
20Sigilyph-GX #202$4.031 in 234

How the 8.56% rate is computed

Every Lost Thunder booster pack rolls one rare-slot card (plus uncommons, commons, and energy in fixed slots). The rare slot is itself a weighted random draw across 7 tiers — Rare, Holo Rare, Full Art, and the era's other chase rarities. The Full Art tier captures 8.56% of those rare-slot draws (= 8.56 packs out of every 100). Within the Full Art tier, all 20 cards share the slot uniformly, so per-card odds are 8.56% ÷ 20 = 0.0043 = 1 in 234.

This is the same math PackRip's live Lost Thunder simulator uses to roll packs — open as many as you want for free, watch the empirical hit rate converge to the theoretical 8.56% over a large enough sample. Source code lives in src/utils/packGenerator.ts and the per-rarity drift is build-time-asserted against the published rates so the simulator and this landing page can never disagree.

Cumulative probability — how many packs to hit Full Art

Full Art pulls follow a geometric distribution with per-pack rate 0.085600. The expected number of packs until your first Full Art hit is 12; at 95% confidence you'll have one within 34 packs. Most experienced openers crack a sealed booster box (36 packs) and hit Full Art with probability 96.0% — so the average box yields just over 3.1 Full Art pulls.

Related on PackRip

Other rarity tiers in this set