Arceus Rare Holo Pull Rate — 33.00% per pack (1 in 3)

Charizard — Arceus

33.00% of Arceus booster packs contain a Rare Holo card — roughly 1 in 3 packs. Arceus ships 12 Rare Holo cards in the pool, so the chance of pulling any specific Rare Holo is 0.0275 (≈1 in 36). These percentages come from PackRip's own rate table (the same constants the simulator runs on) — they are a model of the product, not a measurement of it. The Pokemon Company has never published pull rates.

Arceus Rare Holo pull-rate methodology

How PackRip computes this page
FormulaTier odds = 33.00% per pack; per-card odds = tier odds ÷ 12 Rare Holo cards = 1 in 36.
AssumptionsOne independent rare-slot roll per pack; uniform selection within the tier; no pity timers, box mapping, short-print correction, or edition/condition split.
Data sourceSet checklist and rarity labels from the bundled Pokemon TCG API catalog; tier rates from rareSlotRates(), mirrored from the live pack opener.
Update cadenceRegenerated by prerender whenever set metadata, catalog data, or pull-rate constants change.
LimitationsThis is a theoretical per-pack rate. Real sealed product can show print-run variance, collation quirks, and market-specific edition differences.

Rare Holo cards in Arceus

#CardTCGplayer marketPer-card odds
1Charizard #1$110.131 in 36
2Zapdos G #12$18.201 in 36
3Kabutops #4$17.261 in 36
4Salamence #8$17.091 in 36
5Froslass #2$8.891 in 36
6Luxray #5$7.821 in 36
7Tangrowth #10$4.461 in 36
8Swalot #9$4.311 in 36
9Mothim #6$3.681 in 36
10Heatran #3$3.301 in 36
11Toxicroak #11$3.101 in 36
12Probopass #7$1.621 in 36

How the 33.00% rate is computed

Every Arceus booster pack rolls one rare-slot card (plus uncommons, commons, and energy in fixed slots). The rare slot is itself a weighted random draw across 3 tiers — Rare, Holo Rare, Rare Holo, and the era's other chase rarities. The Rare Holo tier captures 33.00% of those rare-slot draws (= 33.00 packs out of every 100). Within the Rare Holo tier, all 12 cards share the slot uniformly, so per-card odds are 33.00% ÷ 12 = 0.0275 = 1 in 36.

This is the same math PackRip's live Arceus simulator uses to roll packs — open as many as you want for free, watch the empirical hit rate converge to the theoretical 33.00% over a large enough sample. Source code lives in src/utils/packGenerator.ts and the per-rarity drift is build-time-asserted against the published rates so the simulator and this landing page can never disagree.

Cumulative probability — how many packs to hit Rare Holo

Rare Holo pulls follow a geometric distribution with per-pack rate 0.330000. The expected number of packs until your first Rare Holo hit is 4; at 95% confidence you'll have one within 8 packs. Most experienced openers crack a sealed booster box (36 packs) and hit Rare Holo with probability 100.0% — so the average box yields just over 11.9 Rare Holo pulls.

Related on PackRip

Other rarity tiers in this set