Generations Pokémon-ex Pull Rate — 21.70% per pack (1 in 5)

21.70% of Generations booster packs contain a Pokémon-ex card — roughly 1 in 5 packs. Generations ships 11 Pokémon-ex cards in the pool, so the chance of pulling any specific Pokémon-ex is 0.0197 (≈1 in 51). These percentages come from PackRip's own rate table (the same constants the simulator runs on) — they are a model of the product, not a measurement of it. The Pokemon Company has never published pull rates.
Generations Pokémon-ex pull-rate methodology
| Formula | Tier odds = 21.70% per pack; per-card odds = tier odds ÷ 11 Pokémon-ex cards = 1 in 51. |
|---|---|
| Assumptions | One independent rare-slot roll per pack; uniform selection within the tier; no pity timers, box mapping, short-print correction, or edition/condition split. |
| Data source | Set checklist and rarity labels from the bundled Pokemon TCG API catalog; tier rates from rareSlotRates(), mirrored from the live pack opener. |
| Update cadence | Regenerated by prerender whenever set metadata, catalog data, or pull-rate constants change. |
| Limitations | This is a theoretical per-pack rate. Real sealed product can show print-run variance, collation quirks, and market-specific edition differences. |
Pokémon-ex cards in Generations
| # | Card | TCGplayer market | Per-card odds |
|---|---|---|---|
| 1 | Sylveon-EX #RC21 | $88.95 | 1 in 51 |
| 2 | Flareon-EX #RC6 | $87.04 | 1 in 51 |
| 3 | Leafeon-EX #10 | $45.76 | 1 in 51 |
| 4 | Jolteon-EX #28 | $32.72 | 1 in 51 |
| 5 | Charizard-EX #11 | $28.42 | 1 in 51 |
| 6 | Vaporeon-EX #24 | $27.42 | 1 in 51 |
| 7 | Blastoise-EX #17 | $16.01 | 1 in 51 |
| 8 | Venusaur-EX #1 | $11.00 | 1 in 51 |
| 9 | Meowstic-EX #37 | $6.40 | 1 in 51 |
| 10 | Ninetales-EX #13 | $5.42 | 1 in 51 |
| 11 | Golem-EX #46 | $3.38 | 1 in 51 |
How the 21.70% rate is computed
Every Generations booster pack rolls one rare-slot card (plus uncommons, commons, and energy in fixed slots). The rare slot is itself a weighted random draw across 5 tiers — Rare, Holo Rare, Pokémon-ex, and the era's other chase rarities. The Pokémon-ex tier captures 21.70% of those rare-slot draws (= 21.70 packs out of every 100). Within the Pokémon-ex tier, all 11 cards share the slot uniformly, so per-card odds are 21.70% ÷ 11 = 0.0197 = 1 in 51.
This is the same math PackRip's live Generations simulator uses to roll packs — open as many as you want for free, watch the empirical hit rate converge to the theoretical 21.70% over a large enough sample. Source code lives in src/utils/packGenerator.ts and the per-rarity drift is build-time-asserted against the published rates so the simulator and this landing page can never disagree.
Cumulative probability — how many packs to hit Pokémon-ex
Pokémon-ex pulls follow a geometric distribution with per-pack rate 0.217000. The expected number of packs until your first Pokémon-ex hit is 5; at 95% confidence you'll have one within 13 packs. Most experienced openers crack a sealed booster box (36 packs) and hit Pokémon-ex with probability 100.0% — so the average box yields just over 7.8 Pokémon-ex pulls.
Related on PackRip
- Open Generations packs free — same pull rates, live RNG
- Generations binder completion calculator
- Generations per-pack expected value
- Top 25 most valuable Generations cards
- Every Pokémon-ex card across all 140 booster sets