Open Holon Phantoms Pokémon Booster Packs Online — Free Simulator

Open free Holon Phantoms (2006) Pokémon TCG booster packs online. 111 cards, published pull rates, per-card odds, expected pack value, no signup.

Read the guide, pull rates and related pages

Holon Phantoms is the 2006 Pokémon Trading Card Game booster expansion containing 111 cards. PackRip's free, browser-based simulator uses its own set-specific pull-rate model for EX era packs, not official physical-product odds. No signup, no email or purchase is required. Start with daily free packs and use coins earned through gameplay for more; your pulls are tracked in your collection.

What's in a Holon Phantoms booster pack

Holon Phantoms ships the standard 9-card EX-era booster layout: 1 Rare or Holo Rare in the rare slot, 3 Uncommon, 3 Common, 1 Basic Energy, and 1 guaranteed Reverse Holo. The reverse-holo slot is what shifts the EX-era pack EV upward compared to the older reverse-holo-less WotC layout — every pack carries a holo regardless of the rare-slot outcome.

Pokémon-ex cards land in the rare slot at roughly 1-in-6 packs across the EX era. Gold Star cards (where applicable) sit deeper at about 1-in-30 packs, drawn from the same rare slot. Every pack also has independent chances at Secret Rare and shifting per-set chase pulls. The simulator runs the exact rare-slot distribution each set published — pull-rate values come straight from packGenerator.ts and are mirrored into per-card landing pages.

Holon Phantoms Pack Pull Odds

  • Holo Rare: 28.0% of rare slots (17 possible)
  • Pokemon-ex: 16.7% of rare slots (3 possible)
  • Gold Star: 5.80% of rare slots (3 possible)
  • Secret Rare: 5.0% of rare slots (1 possible)

Top chase cards in Holon Phantoms

The highest-priced chase cards currently tracked from Holon Phantoms on TCGplayer, in market-value order. Each one links to the dedicated chase pull-odds page, which shows the exact per-pack hit rate, 50%/95% confidence bands, and a pack-rip-vs-single-buy breakdown. These are the cards that drive Holon Phantoms's expected pack value.

The complete top-25 Holon Phantoms market-value list ranks every priced card in the set; the Holon Phantoms binder calculator shows how many packs it takes to complete the full checklist.

Expected pack value (2026)

The full expected-value math for Holon Phantoms booster packs — average payout per pack across thousands of independent rolls at current TCGplayer market prices — lives on the dedicated EV calculator at /ev/ex13. That page weights each rarity tier by its actual rare-slot probability and aggregates against the live price snapshot, so the EV figure reflects the same RNG the simulator uses. Use it to decide whether sealed-pack rips beat single buys for your specific target chase.

Binder completion outlook

Completing the full 111-card Holon Phantoms binder is a coupon-collector problem: lower-rarity slots finish fast, the rarest tier dominates the tail. The breakdown — expected packs to 95% completion, the bottleneck rarity, sealed-cost vs singles-cost comparison — lives at /binder/ex13. Track in-simulator progress on the Holon Phantoms collection screen.

Cards in this set

Every printing in Holon Phantoms has its own page with rarity, market price, pull odds, and the full set/sub-type/HP/weakness/illustrator profile. Browse the checklist from /collection/ex13, or open a single printing directly — Pikachu ★ #104 or Gyarados ★ δ #102.

Holon Phantoms pack methodology

How PackRip computes this page
FormulaOne rare-slot draw plus 3 uncommon, 3 common, and 1 energy slots per pack; rare-slot tier weights come from rareSlotRates().
AssumptionsIndependent pack rolls, uniform card selection inside each rarity tier, no pity timers, no first-edition or condition variants.
Data sourceSet checklist data from the bundled Pokemon TCG API catalog; pack art/logos from ptcg-assets; pull-rate constants mirrored from the live simulator.
Update cadenceRegenerated by the prerender build whenever set metadata, catalog data, or pull-rate code changes.
LimitationsVirtual pulls are reproducible simulator math, not resale advice and not a guarantee for any individual sealed product run.

Chase the rarest Holon Phantoms cards

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Dig deeper into Holon Phantoms

Prefer ripping packs on your iPhone?

PackRip: TCG Card Packs is a separate native iOS app built around the same pack-opening ritual — rarity tiers, pity guarantees, offline play, App Badging when daily packs reset. It ships its own original card artwork rather than the Holon Phantoms checklist, and it keeps a separate save from the web simulator. See the iOS app or grab it on the App Store.

Frequently asked questions

How many cards are in Holon Phantoms?
Holon Phantoms contains 111 cards in the main set, released in 2006. The full checklist is reachable through the per-card pages on PackRip — every printing has its own URL with the live TCGplayer market price, pull-rate odds, and rarity tier surfaced. The binder completion calculator at /binder/ex13 shows exactly how many sealed packs reach 95% completion of the 111-card binder.

When was Holon Phantoms released?
Holon Phantoms was released in 2006 as part of the Pokémon Trading Card Game EX era release schedule. The full release-order index of PackRip's 140 booster sets (129 English + 11 vintage Japanese) is at /sets, grouped by era from Base Set (January 1999) through 30th Celebration (July 2026).

What's the rarest card in Holon Phantoms?
The single highest-priced card from Holon Phantoms on TCGplayer's market index right now is Pikachu ★ #104 at $1899.99. Its per-pack pull rate is approximately 1 in 52. Full top-25 market ranking at /most-valuable/ex13.

Is opening Holon Phantoms packs free on PackRip?
Yes. PackRip is a free, browser-based Pokémon TCG booster pack opening simulator — no account, no signup, no payment, no email. Open as many Holon Phantoms packs as you like; daily free packs reset every day, with extra packs unlocked via in-game badges. Cards are simulated and do not have resale value.

How accurate are the pull rates?
Pull rates in PackRip's Holon Phantoms simulator come from PackRip's own published per-rarity rate table — a fixed model, not a measurement of the real print run, which was never published. The exact per-rarity slot probabilities live in packGenerator.ts and are build-time asserted against the prerender constants — the simulator and every SEO landing page cannot drift out of sync. Independent random pulls, no pity timers, no soft caps, no first-edition split.

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Pull rates by rarity tier